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Let's School

  • Writer: snugreadups
    snugreadups
  • Oct 16, 2025
  • 2 min read

Updated: Oct 17, 2025

A cozy management game about building a school as a headmaster ⸜(。˃ ᵕ ˂ )⸝♡

Hours/Mins played: 26.5 hours


SNUG Rating:

S(ound) - 9/10

N(arrative) - 6/10

U(ser experience) - 9/10

G(raphics) - 9/10


Overall rating: 8.25/10


Sound:

The music in this game is SO cute, dorky even but in a really cute way. There are changes to the music depending on the event. For example, when you are giving a speech for the new year, it sounds more academic and professional. The sounds in this game are quite satisfying as well and features anything you can imagine in a school like the bells ringing or students chatting to club activities. It can get a little bit overstimulating though during busy days.


Narrative:

There is no main storyline but there is a clear goal in the game which is to become the best school in the region. There are different approaches to achieve this, such as opting to become an affordable school for all or by becoming the most prestigious school with all students going into big universities. There are a lot of obstacles provided which makes the game fun and difficult to clear immediately. I haven't cleared midway and I played nearly 27 hours of the game.



User experience:


The UI in this game has a LOT going on, especially when something is wrong in your management and you have to fix it. Though despite this, it is not necessarily messy or difficult to understand, just that it may become overstimulating when it's busy. The tutorial only explains the necessities and basics to each compartment, leaving the rest for you to figure out how to properly navigate and optimise your systems. There is a LOT to this game from managing timetables, staff, club activities, research and etc. You can even compose your own school song with the music club! Though there is a lot, it is actually a lot less stressful compared to other management sims I have played.


You can also adopt and unlimited amount of stray cats and pandas and it's the cutest thing ever.


Graphics:


The aesthetic of the game features a 3D low poly style which adds to the cuteness of the game in my opinion. There are also 2D elements to the game for different NPCs.

Not much to say about the graphics as the aesthetics of the buildings, characters and more are customisable. The lighting is average but not a huge deal for this game as there is so much more it offers for building and decoration due to its focus towards the management aspect rather than cozy. The text and UI visuals are quite pleasing as it mixes pixel and pop, adding an arcade-esque touch to the aesthetic. Overall pretty solid.


 
 
 

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